Onuma to Revit 2010
Onuma
to Revit 2010
ONUMA, Inc. is committed to open standards exchanges. At the
same time we want to give access to other options. So, we created a
plugin for Revit 2010 that manages spaces to the furniture and
equipment level. This added functionality allows you to enjoy a rapid
planning & design process using Revit 2010 and Onuma. Keep in
mind since you are only dealing with SPACES, SLABS and EQUIPMENT in
Onuma, you can very quickly test numerous schemes in Onuma before
exporting to Revit and modeling the more detailed components such as
doors, windows, roofs, etc. Your building is also available in a wide
variety of other file formats in Onuma.
This Help file covers:
Onuma Revit 2010 Plugin Advanced Features
Wall Choice
- Now when importing a building from Onuma into Revit you
can now choose between:
- Room Separation Lines OR
- Walls
NOTE: Walls are inserted on the
center line and as such reduce your space area, to maintain area,
please select room separation lines.
Import of Space Attributes
- When importing a building from Onuma into Revit, all space
attributes are inserted into the Revit model as well. You can even
create color schemes for the plans in Revit that are based on the same
attributes as the color schemes in Onuma. When updating (see
below) a model in Revit with a re-exported file from Onuma,
you can update all space attributes that changed in Onuma.
Updating Feature
- There are two BIMXML Imports
in Onuma:
- Site Plan level import creates a New
Building (same as our 2009 plugin)
- Building Plan level import Updates
a building with any changed spatial information (floors, spaces,
furniture, placement, size, rotation, etc.) from the Revit model
NOTE:
- Updating can only be done with the same building
(i.e. a building previously exported from Onuma; obviously, the
building can also originate in Revit, then imported into Onuma, then
again exported to Revit (updating the Revit model - see
above) and then again updating the building in Onuma. You
can go many times back and forth as long as it is the same building,
i.e. floors, spaces, and furniture have the same Global Unique ID
(GUID).
- When you edit a scheme in Onuma and take that to
update a Revit building ONLY attributes and newly added spaces will
update in Revit -- you can not update furniture or area in Onuma to
Revit.
- When you edit a Revit building and take that to
update an Onuma scheme ONLY area, furniture and newly added spaces will
update in Onuma -- you can not update attributes in Revit to Onuma.
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Onuma Revit 2010 Plugin Setup
First, download the Onuma Revit Plugin and unzip the
file.
Next:
- Start page; click Next >
- License Agreement; read agreement, select I
Agree, click Next >
- Select Installation Folder; the installer will install the
plugin in C:Program FilesOnumaRevit-Onuma Vxxx, if you would like a
different folder, select browse, otherwise click Next >
- Confirm Installation; click Next >
- Revit Ini File Chooser; click Browse
to select the Revit Preferences file ‘Revit’ (or
‘Revit.ini’ if extensions are turned on) This file
is typically located in ‘Program FilesAutodesk Revit
Architecture 2010Program’ click OK
- Installation Complete; click Close to exit
After Launching Revit, go to the Add-Ins
tab which now contains Onuma.
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Going from Revit 2010 to Onuma
Note: To import your
Revit model into Onuma, the model must contain:
- At least one FLOOR SLAB for each
level.
- A ROOM in each
space you wish to import into Onuma.
Next, select Add-Ins > Revit-Onuma
Plug-in > Export BIMXML
and follow the instructions onscreen.
Now, enter your Onuma scheme and make sure you are in edit
mode on the Site Plan.
Select Import and click Onuma BIMXML for Revit Version: Revit 2010
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Going from Onuma to Revit 2010
In your Onuma scheme, select Export and select Onuma BIMXML for Revit Version: Revit 2010
Now open Revit 2010.
Select Add-Ins > Revit-Onuma
Plug-in > Import BIMXML
Choose your options and click Import
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2012-03-29 15:45:32 |